AI Insights · Timothy · October 2022
Top 5 Free to Play Games in Italy Q3 2022 Performance
Discover the performance trends of the top 5 free-to-play games on a unified platform in Italy for Q3 2022, featuring data from Sensor Tower.
During the third quarter of 2022, the top 5 free-to-play games in Italy exhibited varied performance trends, according to Sensor Tower data. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Stumble Guys from Scopely, Inc. showed a mixed trend in weekly revenue, peaking at approximately $321K in early August before a slight decline to around $221K by the end of September. Weekly downloads started at 186K in late June, gradually decreasing to around 102K by the end of the quarter. The app maintained a high level of weekly active users, starting at 2.4M and ending at 2.1M.
Fishdom by Playrix demonstrated a steady increase in weekly revenue, peaking at nearly $139K in the last week of September. Weekly downloads saw a significant rise in mid-August, reaching about 76K, followed by a decline to around 24K by the end of September. Active users showed a similar trend, peaking at approximately 343K in late July and gradually decreasing to around 250K by the end of the quarter.
Roblox from Roblox Corporation experienced a stable weekly revenue trend, with a peak of around $174K in mid-August. Weekly downloads fluctuated throughout the quarter, peaking at 50K in early September. Active users steadily increased, starting at 1.7M in late June and ending at around 1.9M by the end of September.
Subway Surfers by Sybo Games ApS had relatively low weekly revenue, peaking at about $2.3K in mid-August. Weekly downloads remained stable, peaking at around 48K in late July. Active users saw a decline from approximately 1.5M in late June to around 920K by the end of September.
Leghe Fantacalcio® Serie A from Quadronica S.R.L. showed a sharp increase in weekly revenue, peaking at approximately $114K in mid-September. Weekly downloads saw a significant rise, peaking at 67K in early August before a decline to around 15K by the end of September. Active users surged throughout the quarter, starting at 257K in late June and reaching approximately 1.95M by the end of September.
For more detailed insights into the performance of these top free-to-play games, visit Sensor Tower.